Brawl - King Dedede - Action - 0x11e
Entry Script
- CallEveryFrame { thread_id: 9, script: 0x2291c }
- CreateInterrupt { interrupt_id: None, action: 0x121, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (ButtonPress value(0)) }
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (ButtonPress value(1)) }
- Subroutine(0x2297c)
- CreateInterrupt { interrupt_id: None, action: 0x128, requirement: ((RandomAccessInt (0x5) LessThanOrEqual scalar(0))) }
- Subroutine(0x22a0c)
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc2d))) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x11b, requirement: ((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0))) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script